How the status checks work
Every 5 minutes a Cloudflare Worker reads these sources:
- Rockstar Games Service Status. Its per-service breakdown, including online services, the Rockstar Games Launcher and Social Club, appears on the Rockstar card.
- PlayStation Network service status.
- Xbox network status.
- Epic Games Store status page, shown "for PC release".
- Steam. Valve has no official status page, so we only check that the Steam store responds. Also shown "for PC release".
If a status source reports an incident, we show Problems or Down. If a status page cannot be read, we test whether the service's website responds. A service is only marked Down when both fail; otherwise it shows Checking, because an unreadable status page is not an outage. Changes of state are logged as incidents.
How it works tip of the day
Limits of this site
Official status pages sometimes update late, and our checks run every 5 minutes, so short blips can be missed. Player reports can be noisy when few people report. The official pages linked on each card are the final word.
- ·
- ·
- ·
- ·
- ·
- ·
- ·
One part of how this site checks status each day, from the sections below: press "Got it" to light up today.
"Is it just me?"
We compare problem reports in the last 15 minutes with the average 15-minute level over the previous day:
- Not just you: an official status source reports a problem.
- Probably not just you: at least 5 reports, and at least 3 times the usual level.
- Maybe not just you: at least 3 reports, and at least twice the usual level.
- Otherwise, probably just you. Try the guides for PS5, Xbox or PC.
Why we watch these services for a single-player game
Rockstar describes GTA 6 as a single-player experience with no online mode announced. The game still depends on online services: PlayStation Network and Xbox network for sign-in, licence checks and downloads, and Rockstar's services for its accounts. When any of those struggle at launch, players see errors even though the game itself is offline. See our launch-day guide.
What we store
For each check we keep the time, the state, the response time and a short detail, and we delete checks after 30 days. Player reports keep the service, problem type, time and a salted one-way hash of your IP address. The hash only prevents spam; it cannot be turned back into your address. Nothing else is collected: no cookies, no analytics.
Limits of this site
Official status pages sometimes update late, and our checks run every 5 minutes, so short blips can be missed. Player reports can be noisy when few people report. The official pages linked on each card are the final word.
Player reports are anonymous and rate-limited. This site is independent: always check the official status pages for confirmed information.