Incident history
Every period in the last 30 days when an official status page reported a problem, or when a service stopped responding altogether. Newest first.
| Service | Started | Duration | Worst state | Detail |
|---|---|---|---|---|
| Epic Games Store | 2026-11-12 09:05 UTC | 1 h 45 min | Problems | Epic's status page reported limited service or active issues. |
| PlayStation Network | 2026-11-11 19:15 UTC | 2 h 35 min | Down | PlayStation's status page reported an outage. |
| Epic Games Store | 2026-11-10 20:30 UTC | 2 h 15 min | Problems | Epic's status page reported limited service or active issues. |
| Epic Games Store | 2026-11-10 06:00 UTC | 1 h 35 min | Problems | Epic's status page reported limited service or active issues. |
| Rockstar Games Services | 2026-11-07 14:10 UTC | 5 min | Down | Rockstar's status page and website both stopped responding. |
| PlayStation Network | 2026-11-02 07:30 UTC | 1 h 5 min | Problems | PlayStation's status page reported limited service or active issues. |
| PlayStation Network | 2026-11-01 19:45 UTC | 4 h 55 min | Problems | PlayStation's status page reported limited service or active issues. |
| Epic Games Store | 2026-10-30 22:15 UTC | 4 d 0 h | Problems | Epic's status page reported limited service or active issues. |
| Rockstar Games Services | 2026-10-26 18:26 UTC | 4 min | Down | Rockstar's status page and website both stopped responding. |
| PlayStation Network | 2026-10-21 23:30 UTC | 5 min | Down | PlayStation's status page and website both stopped responding. |
| Steam | 2026-10-18 12:45 UTC | 5 min | Down | Steam's status page and website both stopped responding. |
| Epic Games Store | 2026-10-16 22:25 UTC | 55 min | Problems | Epic's status page reported limited service or active issues. |
Incident tip of the day · Around launch
The busiest launch moments
The busiest moments for the platforms GTA 6 depends on will be when pre-loading opens on 12 November 2026 and when the game unlocks on 19 November.
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One line of how this list works each day, from the sections below: press "Got it" to light up today. It explains the list; it never invents incidents.
How incidents are recorded
Every 5 minutes we read each service's official status page. An incident opens at the first check that reports Problems or Down. Its worst state is kept if things get worse, and it closes at the first check that reports the service is up again.
A check that fails for reasons on our side, such as a status page that cannot be read, neither opens nor closes an incident. Player reports alone never create an incident; they feed the "is it just me?" signal on the status page.
Durations are accurate to about 5 minutes, the gap between checks. Times are UTC.
How to read this list
- Problems means the official source reported degraded or partial service: some features or regions affected, sign-in slow, store or downloads limited.
- Down means the official source reported a major outage, or both the status page and the service's own website stopped responding.
- Ongoing incidents have not been closed by a later "up" check yet.
What to expect around launch
The busiest moments for the platforms GTA 6 depends on will be when pre-loading opens on 12 November 2026 and when the game unlocks on 19 November. Big launches often cause short store, download or sign-in slowdowns on PlayStation Network and Xbox network. These usually clear within hours. Since GTA 6 is single-player at launch, a platform hiccup should not stop you playing once the game is installed and licensed on your main console.
If an incident is open and you are affected, the fix is to wait. For problems that are not in this list, see the common issues guide.